The Legacy of Assembloids


initial quartet version
The original concept comes from 'Quartet'.
This is how it all started, a well balanced flashgame by Photon Storm in 2010.
Programmed by Richard Davey, Graphics and Music by Ilija Melentijevic

As of today, versions for the following plattforms exist:
PC Flash, Atari 2600, C64, Atari 800 XE, Atari ST, MSX, Roku, Atari Lynx, Watara Supervision
In the making:
ZX Spectrum

NEW GAME 2021: Sploids for SAM Coupe

SAM Coupe port
The dev-team BlackJet released 'Sploids' for the SAM Coupe. It also appeared on the modern Pokitto and the good old ZX Spectrum!

NEW GAME 2021: Quartet for Game Boy (color)

Game Boy port
Finally a Quartet version for the Game Boy! Including a variant for the GBC by Mackarel Interactive. Visually closest to Assembloids on C64.

2019: Assembloids Watara Supervision

PriorArt has completed the development on a version for Watara Supervision.
Programming Martin Wendt, Graphics Oliver Lindau, Music Kamil Wolnikowski
Available as physical cartridge with box, manual and other gimmicks via
A boxed copy along with a handheld was sold in an charity auction for 103 eur in 04/2020. The full sum was donated to doctors without borders. Thank you.
SuperVision version

2019: Assembloids Atari Lynx

Lynx version
PriorArt developed Assembloids for the Atari Lnyx.
You can find a link to the ROM files and some details here.
Programming Martin Wendt, Graphics Oliver Lindau, Music and Sound Kamil Wolnikowski
It placed close 2nd in the big Atari Lynx Competition by
A boxed release is pending.

2013: Assembloids C64

C64 version
The game was first named 'Assembloids' for the C64 port.
In 2012, James Monkham approached developer Martin 'enthusi' Wendt with the idea to port Quartet to the C64 for
the second RGCD C64 16KB Cartridge Game Development Competition.
Martin was enthusiastic immediately and together with the original artist Ilija and the musician Owen Conrad the 16KB game Assembloids was written.
Assembloids managed to place 2nd on that compo,
became 'game of the week' in the Micromart newspaper,
was covered in a 'making of' in the german RETURN magazine issue 14,
Reviewed as 'best game' in the polish mag Komoda, issue #8,
An slightly enhanced and polished version can be purchased via RGCD: Assembloids 2013
You will find some additional coverage, i.e., here:

2018: Assembloids Atari 2600

Atari2600 version
16.07.2017: Now available at
Check here for a updated score chart!
Starting as early as 2013, Martin 'enthusi' Wendt developed an ambitious version of Assembloids for the good old Atari 2600 in only 4K.
During the development process the graphics artist Sven Ruthner joined the project and strongly
improved the visual design of the game, however limited that is on the Atari 2600.
An early version won 2nd place at the Sillyventure 2013 party.
The winning prototype was sold to a collector in a charity auction for 201 eur (the full sum was donated to doctors without borders).
After some break and other projects, development on Assembloids 2600 was picked up again in 2016. The game can be purchased via
Follow the Assembloids 2600 thread on to keep up to date.
See here how the VCS and C64 versions are related.

Assembloids Atari 800 XE/XL

Atari800 version
A team around coder Xeen and musician stRing od Agenda and gfx artist Adam Wachowski wrote the port for
Assembloids XE for the Atari 800 XE/XL for the ABBUC Software Contest 2013, where it placed 2nd.

Quartet MSX

MSX version
The original artist Ilkke and bitsofbas published a beautyful port that stays close to the original Quartet for the MSX.
It participates in the MSXdev18 competition.
You find more information and a download here:
An enhanced version if the game can now be pre-ordered here!

Quartet for the Roku

Roku version
Another Port of Quartet saw the light for the Roku.
Roku BrightScript Programming: Marcelo Lv Cabral
Additional Art (Icon, Splash & Game background): Caique Pituba
You find the game and addition info here.

Quartet for the Atari ST

Atari ST
Quartet Deluxe is final version for the Atari ST.
Programming by ST Cooper, music by Dma-Sc.
You find the game and addition info here.

BASIC Assembloids C64

There even is an inofficial BASIC port for the C64.
Visuals and gameplay based on Assembloids C64
Programming by Steveboy, an active BASIC coder
You find the game and addition info here.

Versions in progress

Assembloids ZX

Spectrum ZX version
Spectrum ZX version by Martin 'enthusi' Wendt and Ilija Melentijevic
Follow the Assembloids for the ZX Spectrum thread to keep up to date

Inoffical ports or clones

Assembloids GO on steam.

last update to this site: 04.06.2020